Keith Vertanen


Hello and welcome! I'm an Assistant Professor at the Department of Computer Science at Michigan Tech.

I specialize in designing intelligent interactive systems that leverage uncertain input technologies. A particular focus of my research is on systems that enhance the capabilities of users with permanent or situationally-induced disabilities. My broader interests include human-computer interaction (HCI), speech and language processing, mobile interfaces, and crowdsourcing.

What's new:

  • Apr 2018 – I received a Michigan Tech Research Excellence Fund (REF) seed grant for my project "Automatic Speech Recognition using Deep Neural Networks". The grant will be used to develop a state-of-the-art speech recognizer for use in a variety of research projects. I am looking for Michigan Tech graduate and undergraduate students to work on this project starting in July.
  • Apr 2018 – I am excited to announce I have been awarded a 2018 NSF CAREER award for my project "Technology Assisted Conversations". The project will develop technology to improve the Augmentative and Alternative Communication (AAC) devices used by people with disorders that impede normal conversation. Read more about it here.
  • Mar 2018 –  We were awarded a Paul William Seed Grant from Michigan Tech's Institute of Computing and Cybersystems. The project entitled, "Sensing and Feedback for On-Body Input," will investigate how to appropriate everyday surfaces, including one's own body, as an input device for interactive systems. We are hiring Michigan Tech graduate and undergraduate students to work on this during Summer and Fall 2018.
  • Jan 2018 –  Our work investigating the impact of input size on virtual keyboard decoding was accepted at CHI 2018. Congrats to my undergraduate co-authors Crystal, Dylan, and Jacob on their first paper!
  • Mar 2017 –  I presented our work on improving speech-based text interaction at the CHI 2017 workshop Designing Speech, Acoustic, and Multimodal Interactions.
  • Dec 2016 –  Our paper on text input on a visually occluded physical keyboard was accepted for presentation at CHI 2017. Congrats to first author PhD student James Walker! Read more about it here.
  • Nov 2016 –  I am co-organizing the CHI 2017 workshop Ubiquitous Text Interaction.
  • Apr 2016 –  At the CHI 2016 text entry workshop, I described recent work to decode physical keyboard typing and to decode multitouch taps based only on the number of fingers.
  • Feb 2016 – I received a Google Research Award for my project "Less is More: Investigating Abbreviated Text Input via a Game".
  • Older news

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